Upgrades¶
Spawner resource quantity upgrade¶
This is how it should look in you shop.yml file:
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Let's get into it.
- You must define the variables upgrade,entitiesandtype: spawner. If any of these will be missing, upgrades won't work.
- We got these spawner modes: spawner-name,spawner-typeandteam-upgrade
- add-levelsparameter defines how much levels we are going to add. (Default start level for the spawner is 1)
- max-leveldefines the maximum level you can upgrade to. (default is no limit)
- shop-nameis displayed after you buy the upgrade. That's all.
- notify-teamif this is true, information will be send to all the players of the team.
Modes¶
- spawner-name: You need to have your spawner name defined in arena.yml file or while creating arena (- /bw admin arenaName spawner add <spawnerType> <holoEnabled> <startLevel (default: 1)> <team> <customName>).
- spawner-type&- team-upgrade: You need to have team defined with the spawner.
  
    
      Last update:
      2022-06-16