Configuration
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441 | # the language of the plugin's messages
locale: en
# enables debug messages, may help with resolving certain problems
debug: false
# is crafting in the arenas allowed?
allow-crafting: false
# should items be kept when the player dies in the arena?
keep-inventory-on-death: false
# should player's armor be colored after choosing their team in the lobby?
in-lobby-colored-leather-by-team: true
# should the entity for joining teams have a visible name?
jointeam-entity-show-name: true
# are teammates allowed to damage themselves?
friendlyfire: false
# do items drop from players when killed in the arena?
player-drops: false
# should the players be joined to a random team after the lobby waiting time passes?
# if false, the game won't start until everyone chooses a team
join-randomly-after-lobby-timeout: true
# should BedWars prevent players from killing the merchants?
prevent-killing-villagers: true
# should the compass for choosing teams be available in the lobby?
compass-enabled: true
# should BedWars join the player to a random team when he joins the lobby?
join-randomly-on-lobby-join: false
add-wool-to-inventory-on-join: true
prevent-spawning-mobs: true
spawner-holograms: false
spawner-disable-merge: true
prevent-lobby-spawn-mobs-in-radius: 16
spawner-holo-height: 0.25
spawner-holograms-countdown: true
damage-when-player-is-not-in-arena: true
remove-unused-target-blocks: true
allow-block-falling: true
game-start-items: true
player-respawn-items: false
gived-game-start-items:
- wooden_sword
- leather_helmet
- leather_boots
- leather_leggings
- leather_chestplate
disable-hunger: true
automatic-coloring-in-shop: true
sell-max-64-per-click-in-shop: true
enable-cheat-command-for-admins: false
shopkeepers-are-silent: true
destroy-placed-blocks-by-explosion-except:
- ''
destroy-placed-blocks-by-explosion: true
holo-above-bed: true
allow-spectator-join: false
disable-server-message:
player-join: false
player-leave: false
respawn-cooldown:
enabled: true
time: 5
stop-team-spawners-on-die: false
# Whether or not should 1.19.4 display entities be used or not. Does work only on 1.19.4+
prefer-1-19-4-display-entities: true
allowed-commands: []
change-allowed-commands-to-blacklist: false
bungee:
enabled: false
serverRestart: true
serverStop: false
server: hub
auto-game-connect: false
kick-when-proxy-too-slow: true
motd:
enabled: false
waiting: '%name%: Waiting for players [%current%/%max%]'
waiting_full: '%name%: Game is full [%current%/%max%]'
running: '%name%: Game is running [%current%/%max%]'
rebuilding: '%name%: Rebuilding...'
disabled: '%name%: Game is disabled'
farmBlocks:
enable: false
blocks: []
scoreboard:
enable: false
title: &a%game%&r - %time%
bedLost: &c✘
bedExists: &a✔
teamTitle: '%bed%%color%%team%'
anchorEmpty: &e✘
title:
enabled: true
fadeIn: 0
stay: 20
fadeOut: 0
items:
jointeam: COMPASS
leavegame: RED_BED
startgame: DIAMOND
shopback: BARRIER
shopcosmetic: GRAY_STAINED_GLASS_PANE
pageback: ARROW
pageforward: ARROW
team-select: WHITE_WOOL
vault:
enable: false
reward:
kill: 5
win: 20
final-kill: 5
bed-destroy: 0
resources:
emerald:
material: EMERALD
color: GREEN
name: Emerald
interval: 60
translate: resource_emerald
spread: 0.1
diamond:
material: DIAMOND
color: BLUE
name: Diamond
interval: 30
translate: resource_diamond
spread: 0.1
iron:
material: IRON_INGOT
color: WHITE
name: Iron
interval: 2.5
translate: resource_iron
spread: 1.0
gold:
material: GOLD_INGOT
color: GOLD
name: Gold
interval: 8
translate: resource_gold
spread: 1.0
respawn:
protection-enabled: true
protection-time: 5
show-messages: true
specials:
action-bar-messages: true
dont-show-success-messages: false
rescue-platform:
is-breakable: false
delay: 0
break-time: 10
distance: 1
material: GLASS
protection-wall:
is-breakable: false
delay: 20
break-time: 0
width: 5
height: 3
distance: 2
material: CUT_SANDSTONE
tnt-sheep:
speed: 2.0
follow-range: 10.0
max-target-distance: 32
explosion-time: 8
arrow-blocker:
protection-time: 10
delay: 5
warp-powder:
teleport-time: 6
delay: 0
magnet-shoes:
probability: 75
golem:
speed: 0.25
follow-range: 10
health: 20
name-format: '%teamcolor%%team% Golem'
show-name: true
delay: 0
collidable: false
teamchest:
turn-all-enderchests-to-teamchests: true
throwable-fireball:
damage: 3.0
incendiary: true
damage-thrower: true
auto-igniteable-tnt:
explosion-time: 3
damage-placer: true
damage: 4.0
sounds:
bed_destroyed:
sound: ENTITY_ENDER_DRAGON_GROWL
volume: 1
pitch: 1
my_bed_destroyed:
sound: ENTITY_ENDER_DRAGON_GROWL
volume: 1
pitch: 1
countdown:
sound: UI_BUTTON_CLICK
volume: 1
pitch: 1
game_start:
sound: ENTITY_PLAYER_LEVELUP
volume: 1
pitch: 1
team_kill:
sound: ENTITY_PLAYER_LEVELUP
volume: 1
pitch: 1
player_kill:
sound: ENTITY_PLAYER_BIG_FALL
volume: 1
pitch: 1
item_buy:
sound: ENTITY_ITEM_PICKUP
volume: 1
pitch: 1
upgrade_buy:
sound: ENTITY_EXPERIENCE_ORB_PICKUP
volume: 1
pitch: 1
respawn_cooldown_wait:
sound: UI_BUTTON_CLICK
volume: 1
pitch: 1
respawn_cooldown_done:
sound: ENTITY_PLAYER_LEVELUP
volume: 1
pitch: 1
game-effects:
end:
effects:
- ==: Firework
flicker: false
trail: false
colors:
- ==: Color
RED: 255
BLUE: 255
GREEN: 255
fade-colors:
- ==: Color
RED: 255
BLUE: 255
GREEN: 255
type: BALL
power: 1
type: Firework
start: {}
kill: {}
teamkill: {}
lobbyjoin: {}
lobbyleave: {}
respawn: {}
beddestroy: {}
warppowdertick: {}
lobby-scoreboard:
enabled: false
title: &eBEDWARS
content:
- ' '
- '&fMap: &2%arena%'
- '&fPlayers: &2%players%&f/&2%maxplayers%'
- ' '
- &fWaiting ...
- ' '
statistics:
enabled: true
type: yaml
show-on-game-end: false
bed-destroyed-kills: false
scores:
kill: 10
die: 0
win: 50
bed-destroy: 25
lose: 0
record: 100
final-kill: 0
database:
host: localhost
port: 3306
db: database
user: root
password: secret
table-prefix: bw_
useSSL: false
bossbar:
use-xp-bar: false
lobby:
enable: true
color: YELLOW
style: SEGMENTED_20
game:
enable: true
color: GREEN
style: SEGMENTED_20
# The backend-entity field is present only if the server is running on 1.8.8. Allowed values: wither, dragon
backend-entity: dragon
holograms:
enabled: true
headline: Your &eBEDWARS&f stats
leaderboard:
headline: '&6Bedwars Leaderboard'
format: '&l%order%. &7%name% - &a%score%'
size: 10
chat:
override: true
format: '<%teamcolor%%name%&r> '
separate-chat:
lobby: false
game: false
send-death-messages-just-in-game: true
send-custom-death-messages: true
default-team-chat-while-running: true
all-chat-prefix: '@a'
team-chat-prefix: '@t'
all-chat: '[ALL] '
team-chat: '[TEAM] '
death-chat: '[DEATH] '
disable-all-chat-for-spectators: false
rewards:
enabled: false
player-win:
- /example {player} 200
player-win-run-immediately:
- /example {player} 200
player-end-game:
- /example {player} {score}
player-destroy-bed:
- /example {player} {score}
player-kill:
- /example {player} 10
player-final-kill:
- /example {player} 10
lore:
generate-automatically: true
text:
- '&7Cost: &f%price% %resource%'
- ''
sign:
lines:
- &c&l[BedWars]
- '%arena%'
- '%status%'
- '%players%'
block-behind:
enabled: false
waiting: ORANGE_STAINED_GLASS
rebuilding: BROWN_STAINED_GLASS
in-game: GREEN_STAINED_GLASS
game-disabled: RED_STAINED_GLASS
hotbar:
selector: 0
color: 1
start: 2
leave: 8
breakable:
enabled: false
asblacklist: false
blocks: []
leaveshortcuts:
enabled: false
list:
- leave
mainlobby:
enabled: false
location: ''
world: ''
turnOnExperimentalGroovyShop: false
preventSpectatorFlyingAway: false
removePurchaseMessages: false
disableCakeEating: true
disableDragonEggTeleport: true
disable-flight: true
shop:
rows: 4
render-actual-rows: 6
render-offset: 9
render-header-start: 0
render-footer-start: 45
items-on-row: 9
show-page-numbers: true
inventory-type: CHEST
citizens-enabled: true
gived-player-respawn-items: []
allow-fake-death: false
preventArenaFromGriefing: false
update-checker:
zero:
console: true
admins: true
one:
console: true
admins: true
target-block:
allow-destroying-with-explosions: false
respawn-anchor:
fill-on-start: true
enable-decrease: true
sound:
charge: BLOCK_RESPAWN_ANCHOR_CHARGE
used: BLOCK_GLASS_BREAK
deplete: BLOCK_RESPAWN_ANCHOR_DEPLETE
cake:
destroy-by-eating: true
event-hacks:
damage: false
destroy: false
place: false
tab:
enable: false
header:
enabled: true
contents:
- '&aMy awesome BedWars server'
- '&bMap: %map%'
- '&cPlayers: %respawnable%/%max%'
footer:
enabled: true
contents:
- '&eexample.com'
- '&fWow!!'
- &a%spectators% are watching this match
hide-spectators: true
hide-foreign-players: false
default-permissions:
join: true
leave: true
stats: true
list: true
rejoin: true
autojoin: true
leaderboard: true
# The following sections requires Parties plugin to be installed
party:
enabled: false
autojoin-members: false
notify-when-warped: true
|
Custom resources
Open the config (plugins/BedWars/config.yml
) and scroll down, until you find a section called resources
. Using Ctrl+F
helps you to search for it.
Here is an example on how to add emerald
, diamond
, iron
and gold
.
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29 | resources:
emerald: # resource name
material: EMERALD # resource material (https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html)
color: GREEN # resource color (https://hub.spigotmc.org/javadocs/spigot/org/bukkit/ChatColor.html)
name: Emerald # resource in-game name
interval: 60 # resource spawn time in seconds
translate: resource_emerald # resource translation key
spread: 1.0 # resource spread radius
diamond:
material: DIAMOND
color: BLUE
name: Diamond
interval: 30
translate: resource_diamond
spread: 1.0
iron:
material: IRON_INGOT
color: WHITE
name: Iron
interval: 2
translate: resource_iron
spread: 1.0
gold:
material: GOLD_INGOT
color: GOLD
name: Gold
interval: 8
translate: resource_gold
spread: 1.0
|
Game effects
In config.yml you can find section called game-effects
. Here you can set some visual effects that will enhance your game experiences.
Events
end
- This effect is called when game ends.
start
- This effect is called when game starts.
kill
- This effect is called when someone kills someone.
teamkill
- This effect is called when someone kills someone and bed or other target block is destroyed.
lobbyjoin
- This effect is called when someone enters the lobby.
lobbyleave
- This effect is called when someone leaves the lobby.
respawn
- This effect is called when someone is respawned.
beddestroy
- This effect is called when someone destroys bed or other target block.
warppowdertick
- This effect is caled when someone is teleported by Warp Powder.
Effect types
Particle
| game-effects:
start:
type: Particle
value: LAVA # uppercase key from the list
# options below are optional
count: 2 # how many particles will be spawned (default - 1)
offsetX: 1 # offset from the event location (default - 0 for each coordinate)
offsetY: 1
offsetZ: 1
extra: 1 # extra data, depends on each particle (default - 1)
|
Effect
| game-effects:
start:
type: Effect
value: DOOR_CLOSE # uppercase key from the list
|
Firework
Firework effect types are listed here
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19 | game-effects:
end:
type: Firework
power: 1 # power of the firework
effects: # list of firework effects
- ==: Firework
flicker: false
trail: false
colors: # list of colors
- ==: Color
RED: 255
BLUE: 255
GREEN: 255
fade-colors:
- ==: Color
RED: 255
BLUE: 255
GREEN: 255
type: BALL # effect type
|
List
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27 | game-effects:
end:
type: List
list: # list of effects
- type: Particle
value: LAVA
count: 2
extra: 1
- type: Effect
value: DOOR_CLOSE # uppercase key from the list
- type: Firework
power: 1 # power of the firework
effects: # list of firework effects
- ==: Firework
flicker: false
trail: false
colors: # list of colors
- ==: Color
RED: 255
BLUE: 255
GREEN: 255
fade-colors:
- ==: Color
RED: 255
BLUE: 255
GREEN: 255
type: BALL # effect type
|
Custom language
- Download the base language file from here
- Create folder named "languages" in your BedWars folder. (BedWars folder is in default plugins folder)
- Paste your language here. For example, language_cs.yml
- Open your config.yml and configure variable "locale" to "cs"
And that's it, you have your own language!
Last update:
2023-08-06