Configuration
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471 | # the language of the plugin's messages
locale: en
# enables debug messages, may help with resolving certain problems
debug: false
# is crafting in the arenas allowed?
allow-crafting: false
# should items be kept when the player dies in the arena?
keep-inventory-on-death: false
# should player's armor be colored after choosing their team in the lobby?
in-lobby-colored-leather-by-team: true
# should the entity for joining teams have a visible name?
jointeam-entity-show-name: true
# are teammates allowed to damage themselves?
friendlyfire: false
# do items drop from players when killed in the arena?
player-drops: true
# should the players be joined to a random team after the lobby waiting time passes?
# if false, the game won't start until everyone chooses a team
join-randomly-after-lobby-timeout: false
# should BedWars prevent players from killing the merchants?
prevent-killing-villagers: true
# should the compass for choosing teams be available in the lobby?
compass-enabled: true
# should BedWars join the player to a random team when he joins the lobby?
join-randomly-on-lobby-join: false
add-wool-to-inventory-on-join: true
prevent-spawning-mobs: true
spawner-holograms: true
spawner-disable-merge: true
prevent-lobby-spawn-mobs-in-radius: 16
spawner-holo-height: 0.25
spawner-holograms-countdown: true
damage-when-player-is-not-in-arena: false
remove-unused-target-blocks: true
allow-block-falling: true
game-start-items: false
player-respawn-items: false
# When game-start-items is enabled, the player is going to get all items listed in the following list.
# Example:
# gived-game-start-items:
# - wooden_sword
# - leather_helmet
# - leather_boots
# - leather_leggings
# - leather_chestplate
gived-game-start-items: []
gived-player-respawn-items: []
disable-hunger: false
automatic-coloring-in-shop: true
sell-max-64-per-click-in-shop: true
enable-cheat-command-for-admins: false
shopkeepers-are-silent: true
destroy-placed-blocks-by-explosion-except: []
destroy-placed-blocks-by-explosion: true
holo-above-bed: true
allow-spectator-join: false
disable-server-message:
player-join: false
player-leave: false
disable-flight: true
respawn-cooldown:
enabled: true
time: 5
stop-team-spawners-on-die: false
allow-fake-death: false
# Whether or not should 1.19.4 display entities be used or not. Does work only on 1.19.4+
prefer-1-19-4-display-entities: true
remember-what-scoreboards-players-had-before: false
use-chunk-tickets-if-available: true
reset-full-spawner-countdown-after-picking: true
players-can-win-game-only-after-seconds: 0
kick-players-upon-final-death:
enabled: false
delay: 5
allowed-commands: []
change-allowed-commands-to-blacklist: false
bungee:
enabled: false
serverRestart: true
serverStop: false
server: hub
auto-game-connect: false
kick-when-proxy-too-slow: true
random-game-selection:
enabled: true
preselect-games: false
motd:
enabled: false
waiting: '%name%: Waiting for players [%current%/%max%]'
waiting_full: '%name%: Game is full [%current%/%max%]'
running: '%name%: Game is running [%current%/%max%]'
rebuilding: '%name%: Rebuilding...'
disabled: '%name%: Game is disabled'
farmBlocks:
enable: false
blocks: []
scoreboard:
enable: true
title: '&a%game%&r - %time%'
bedLost: '&c✘'
anchorEmpty: '&e✘'
bedExists: '&a✔'
teamTitle: '%bed%%color%%team%'
title:
enabled: true
fadeIn: 0
stay: 20
fadeOut: 0
shop:
rows: 4
render-actual-rows: 6
render-offset: 9
render-header-start: 0
render-footer-start: 45
items-on-row: 9
show-page-numbers: true
inventory-type: CHEST
citizens-enabled: false
allow-execution-of-console-commands: true
items:
jointeam: COMPASS
leavegame: SLIME_BALL
startgame: DIAMOND
shopback: BARRIER
shopcosmetic: GRAY_STAINED_GLASS_PANE
pageback: ARROW
pageforward: ARROW
team-select: WHITE_WOOL
vault:
enable: true
reward:
kill: 5
win: 20
final-kill: 5
bed-destroy: 0
resources:
gold:
material: GOLD_INGOT
color: GOLD
name: Gold
interval: 20
translate: resource_gold
spread: 1.0
iron:
material: IRON_INGOT
color: GRAY
name: Iron
interval: 10
translate: resource_iron
spread: 1.0
bronze:
material: BRICK
color: DARK_RED
name: Bronze
interval: 1
translate: resource_bronze
spread: 1.0
respawn:
protection-enabled: true
protection-time: 10
show-messages: true
specials:
action-bar-messages: true
dont-show-success-messages: false
rescue-platform:
is-breakable: false
delay: 0
break-time: 10
distance: 1
material: GLASS
protection-wall:
is-breakable: false
delay: 20
break-time: 0
width: 5
height: 3
distance: 2
material: CUT_SANDSTONE
tnt-sheep:
speed: 0.25
follow-range: 10.0
max-target-distance: 32
explosion-time: 8
arrow-blocker:
protection-time: 10
delay: 5
warp-powder:
teleport-time: 6
delay: 0
magnet-shoes:
probability: 75
golem:
speed: 0.25
follow-range: 10
health: 20
name-format: '%teamcolor%%team% Golem'
show-name: true
delay: 0
collidable: false
teamchest:
turn-all-enderchests-to-teamchests: true
throwable-fireball:
damage: 3.0
incendiary: true
damage-thrower: true
auto-igniteable-tnt:
explosion-time: 8
damage-placer: true
damage: 4.0
sounds:
bed_destroyed:
sound: ENTITY_ENDER_DRAGON_GROWL
volume: 1
pitch: 1
my_bed_destroyed:
sound: ENTITY_ENDER_DRAGON_GROWL
volume: 1
pitch: 1
countdown:
sound: UI_BUTTON_CLICK
volume: 1
pitch: 1
game_start:
sound: ENTITY_PLAYER_LEVELUP
volume: 1
pitch: 1
team_kill:
sound: ENTITY_PLAYER_LEVELUP
volume: 1
pitch: 1
player_kill:
sound: ENTITY_PLAYER_BIG_FALL
volume: 1
pitch: 1
item_buy:
sound: ENTITY_ITEM_PICKUP
volume: 1
pitch: 1
upgrade_buy:
sound: ENTITY_EXPERIENCE_ORB_PICKUP
volume: 1
pitch: 1
respawn_cooldown_wait:
sound: UI_BUTTON_CLICK
volume: 1
pitch: 1
respawn_cooldown_done:
sound: ENTITY_PLAYER_LEVELUP
volume: 1
pitch: 1
game-effects:
end:
effects:
- ==: Firework
flicker: false
trail: false
colors:
- ==: Color
RED: 255
BLUE: 255
GREEN: 255
fade-colors:
- ==: Color
RED: 255
BLUE: 255
GREEN: 255
type: BALL
power: 1
type: Firework
start: {}
kill: {}
teamkill: {}
lobbyjoin: {}
lobbyleave: {}
respawn: {}
beddestroy: {}
warppowdertick: {}
lobby-scoreboard:
enabled: true
title: '&eBEDWARS'
content:
- ' '
- '&fMap: &2%arena%'
- '&fPlayers: &2%players%&f/&2%maxplayers%'
- ' '
- '&fWaiting ...'
- ' '
statistics:
enabled: true
type: yaml
show-on-game-end: false
bed-destroyed-kills: false
scores:
kill: 10
final-kill: 0
die: 0
win: 50
bed-destroy: 25
lose: 0
record: 100
database:
host: localhost
port: 3306
db: database
user: root
password: secret
table-prefix: bw_
type: mysql
driver: default
params:
useSSL: false
serverTimezone: Europe/Prague
autoReconnect: true
cachePrepStmts: true
prepStmtCacheSize: 250
prepStmtCacheSqlLimit: 2048
bossbar:
use-xp-bar: false
lobby:
enable: true
color: YELLOW
style: SEGMENTED_20
game:
enable: true
color: GREEN
style: SEGMENTED_20
# The backend-entity field is present only if the server is running on 1.8.8. Allowed values: wither, dragon
backend-entity: dragon
holograms:
enabled: true
headline: Your &eBEDWARS&f stats
leaderboard:
headline: '&6Bedwars Leaderboard'
format: '&l%order%. &7%name% - &a%score%'
size: 10
chat:
override: true
format: '<%teamcolor%%name%&r> '
separate-chat:
lobby: false
game: false
send-death-messages-just-in-game: true
send-custom-death-messages: true
default-team-chat-while-running: true
all-chat-prefix: '@a'
team-chat-prefix: '@t'
all-chat: '[ALL] '
team-chat: '[TEAM] '
death-chat: '[DEATH] '
disable-all-chat-for-spectators: false
rewards:
enabled: false
player-win:
- /example {player} 200
player-win-run-immediately:
- /example {player} 200
player-end-game:
- /example {player} {score}
player-destroy-bed:
- /example {player} {score}
player-kill:
- /example {player} 10
player-final-kill:
- /example {player} 10
player-game-start:
- /example {player} 10
player-early-leave:
- /example {player} {death} 10
team-win:
- /example {team} 10
player-team-win:
- /example {team} {death} 10
game-start:
- /example Hello World!
lore:
generate-automatically: true
text:
- '&7Price:'
- '&7%price% %resource%'
- '&7Amount:'
- '&7%amount%'
sign:
lines:
- '&c&l[BedWars]'
- '%arena%'
- '%status%'
- '%players%'
block-behind:
enabled: false
waiting: ORANGE_STAINED_GLASS
rebuilding: BROWN_STAINED_GLASS
in-game: GREEN_STAINED_GLASS
game-disabled: RED_STAINED_GLASS
hotbar:
selector: 0
color: 1
start: 2
leave: 8
breakable:
enabled: false
asblacklist: false
explosions: false
blocks: []
leaveshortcuts:
enabled: false
list:
- leave
mainlobby:
enabled: false
location: ''
world: ''
turnOnExperimentalGroovyShop: false
preventSpectatorFlyingAway: false
removePurchaseMessages: false
removePurchaseFailedMessages: false
removeUpgradeMessages: false
disableCakeEating: true
disableDragonEggTeleport: true
preventArenaFromGriefing: true
update-checker:
zero:
console: true
admins: true
one:
console: true
admins: true
target-block:
allow-destroying-with-explosions: false
respawn-anchor:
fill-on-start: true
enable-decrease: true
sound:
charge: BLOCK_RESPAWN_ANCHOR_CHARGE
used: BLOCK_GLASS_BREAK
deplete: BLOCK_RESPAWN_ANCHOR_DEPLETE
cake:
destroy-by-eating: true
event-hacks:
damage: false
destroy: false
place: false
tab:
enable: false
header:
enabled: true
contents:
- '&aMy awesome BedWars server'
- '&bMap: %map%'
- '&cPlayers: %respawnable%/%max%'
footer:
enabled: true
contents:
- '&eexample.com'
- '&fWow!!'
- '&a%spectators% are watching this match'
hide-spectators: true
hide-foreign-players: false
default-permissions:
join: true
leave: true
stats: true
list: true
rejoin: true
autojoin: true
leaderboard: true
party: true
# The following sections requires Parties plugin to be installed
party:
enabled: false
autojoin-members: false
notify-when-warped: true
|
Custom resources
Tip
If you want to switch to emerald
, diamond
, iron
and gold
specifically, you may want to have another Hypixel features on your server, like upgrades.
In that case, we would recommend you checking out SBA.
Open the config (plugins/BedWars/config.yml
) and scroll down, until you find a section called resources
. Using Ctrl+F
helps you to search for it.
Here is an example on how to add emerald
, diamond
, iron
and gold
.
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29 | resources:
emerald: # resource name
material: EMERALD # resource material (https://hub.spigotmc.org/javadocs/spigot/org/bukkit/Material.html)
color: GREEN # resource color (https://hub.spigotmc.org/javadocs/spigot/org/bukkit/ChatColor.html)
name: Emerald # resource in-game name
interval: 60 # resource spawn time in seconds
translate: resource_emerald # resource translation key
spread: 1.0 # resource spread radius
diamond:
material: DIAMOND
color: BLUE
name: Diamond
interval: 30
translate: resource_diamond
spread: 1.0
iron:
material: IRON_INGOT
color: WHITE
name: Iron
interval: 2
translate: resource_iron
spread: 1.0
gold:
material: GOLD_INGOT
color: GOLD
name: Gold
interval: 8
translate: resource_gold
spread: 1.0
|
Database connection
In config.yml you can find a section called database
. Under this section, you can configure the database connection. Currently only MySQL and MariaDB are officially supported, yet the configuration allows you to provide a custom driver for a newer version of the database system or a driver for a different SQL-like database system like PostgreSQL. Pull requests fixing support with different database systems are welcome :)
To enable the database connection, you have to set something to be saved in database. Currently only statistics can be saved to the database. To enable that, locate the statistics
section and switch type
from yaml
to database
.
There are following fields in the database section:
host
is the hostname or IP address of the database server, defaults to localhost
.
port
is the port of the database server, defaults to 3306
which is the default port for MySQL/MariaDB.
db
is the name of the database, defaults to database
user
is the user of the database system with access to database specified db
. The user needs to be able to change the structure of the database. Defaults to root
, though applications should not have root access.
password
is the password of the database user. Defaults to secret
, though you should choose better password (possibly generated).
table-prefix
is a string which is prepended to table names, defaults to bw_
.
type
is type of the database system, defaults to mysql
(valid for both MySQL and MariaDB when the MySQL driver is used).
driver
is the driver, which is going to be used. There are two possible options:
- You can set it to
default
. The driver will be chosen based on the type. Both Spigot and Paper servers provide driver for type mysql
. Other plugins may provide other drivers to the classpath.
- To use a third-party driver, specify the path, for example
mysql-connector-j-8.0.0.jar
. The path is always relative to the plugins/BedWars
folder, so we recommend putting the jar to this folder. The driver needs to be JDBC 4-compatible. The driver is not available to other plugins, and does not affect them in any way.
params
is a map containing specific options for the driver. You should check documentation of the chosen database system before modifying it. By default, following parameters are set:
| params:
useSSL: false # change this to true if your database server requires SSL or runs on a different machine and has SSL enabled
serverTimezone: Europe/Prague # default value is based on your system
autoReconnect: true
cachePrepStmts: true
prepStmtCacheSize: 250
prepStmtCacheSqlLimit: 2048
|
Driver version
If you use an ancient Minecraft version like 1.8.8, but you have new version of MySQL/MariaDB, the driver bundled in Spigot 1.8.8 may be incompatible. Get a new version of MySQL Connector J here: select Platform Independent, download the archive and extract the mysql-connector-j-8.x.x.jar file from it (other files from the archive are not relevant). Put the JAR file in plugins/BedWars
folder, and change driver
from default
to the name of the file, eg. mysql-connector-j-8.4.0.jar
.
stats_players table structure
In specific cases, the automatic creation of the database table may fail. In that case you may need to create it manually, using the following code or its variation.
| CREATE TABLE IF NOT EXISTS `bw_stats_players` (
`kills` int(11) NOT NULL DEFAULT '0',
`wins` int(11) NOT NULL DEFAULT '0',
`score` int(11) NOT NULL DEFAULT '0',
`loses` int(11) NOT NULL DEFAULT '0',
`name` varchar(255) NOT NULL,
`destroyedBeds` int(11) NOT NULL DEFAULT '0',
`uuid` varchar(255) NOT NULL,
`deaths` int(11) NOT NULL DEFAULT '0',
PRIMARY KEY (`uuid`)
);
|
Game effects
In config.yml you can find a section called game-effects
. Here you can set some visual effects that will enhance your game experiences.
Events
end
- This effect is called when game ends.
start
- This effect is called when game starts.
kill
- This effect is called when someone kills someone.
teamkill
- This effect is called when someone kills someone and bed or other target block is destroyed.
lobbyjoin
- This effect is called when someone enters the lobby.
lobbyleave
- This effect is called when someone leaves the lobby.
respawn
- This effect is called when someone is respawned.
beddestroy
- This effect is called when someone destroys bed or other target block.
warppowdertick
- This effect is caled when someone is teleported by Warp Powder.
Effect types
Particle
| game-effects:
start:
type: Particle
value: LAVA # uppercase key from the list
# options below are optional
count: 2 # how many particles will be spawned (default - 1)
offsetX: 1 # offset from the event location (default - 0 for each coordinate)
offsetY: 1
offsetZ: 1
extra: 1 # extra data, depends on each particle (default - 1)
|
Effect
| game-effects:
start:
type: Effect
value: DOOR_CLOSE # uppercase key from the list
|
Firework
Firework effect types are listed here
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19 | game-effects:
end:
type: Firework
power: 1 # power of the firework
effects: # list of firework effects
- ==: Firework
flicker: false
trail: false
colors: # list of colors
- ==: Color
RED: 255
BLUE: 255
GREEN: 255
fade-colors:
- ==: Color
RED: 255
BLUE: 255
GREEN: 255
type: BALL # effect type
|
List
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27 | game-effects:
end:
type: List
list: # list of effects
- type: Particle
value: LAVA
count: 2
extra: 1
- type: Effect
value: DOOR_CLOSE # uppercase key from the list
- type: Firework
power: 1 # power of the firework
effects: # list of firework effects
- ==: Firework
flicker: false
trail: false
colors: # list of colors
- ==: Color
RED: 255
BLUE: 255
GREEN: 255
fade-colors:
- ==: Color
RED: 255
BLUE: 255
GREEN: 255
type: BALL # effect type
|
Custom language
- Download the base language file from here
- Create folder named "languages" in your BedWars folder. (BedWars folder is in default plugins folder)
- Paste your language here. For example, language_cs.yml
- Open your config.yml and configure variable "locale" to "cs"
And that's it, you have your own language!