Upgrades¶
Spawner resource quantity upgrade¶
This is how it should look in you shop.yml file:
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Let's get into it.
- You must define the variables
upgrade
,entities
andtype: spawner
. If any of these will be missing, upgrades won't work. - We got these spawner modes:
spawner-name
,spawner-type
andteam-upgrade
add-levels
parameter defines how much levels we are going to add. (Default start level for the spawner is 1)max-level
defines the maximum level you can upgrade to. (default is no limit)shop-name
is displayed after you buy the upgrade. That's all.notify-team
if this is true, information will be send to all the players of the team.
Modes¶
spawner-name
: You need to have your spawner name defined in arena.yml file or while creating arena (/bw admin arenaName spawner add <spawnerType> <holoEnabled> <startLevel (default: 1)> <customName> <team>
).spawner-type
&team-upgrade
: You need to have team defined with the spawner.