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Upgrades

Spawner resource quantity upgrade

This is how it should look in you shop.yml file:

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- price: 1
  price-type: bronze
  upgrade:
    entities:
    - type: spawner
      spawner-type: bronze
      add-levels: 0.2
      shop-name: "Bronze upgrade of the team %team%"
      notify-team: true
  stack:
    type: DIAMOND_BLOCK
    amount: 1
    display-name: "Bronze upgrade of the team %team%"

Let's get into it.

  • You must define the variables upgrade, entities and type: spawner. If any of these will be missing, upgrades won't work.
  • We got these spawner modes: spawner-name, spawner-type and team-upgrade
  • add-levels parameter defines how much levels we are going to add. (Default start level for the spawner is 1)
  • shop-name is displayed after you buy the upgrade. That's all.
  • notify-team if this is true, information will be send to all the players of the team.

Modes

  • spawner-name: You need to have your spawner name defined in arena.yml file or while creating arena (/bw admin arenaName spawner add <spawnerType> <holoEnabled> <startLevel (default: 1)> <team> <customName>).
  • spawner-type & team-upgrade: You need to have team defined with the spawner.

Last update: 2022-06-09